

However, because they took a vow of Silence they were unable to spread the truth. The Brotherhood was massacred because they were able to see the truth and were thus labeled heretics. The Penitent One and the Brotherhood of the Silent Sorrow supply an interesting contrast to this. Or perhaps, she herself does not want to see the truth and is metaphorically covering her eyes. Her eyes are covered by hands sculpted into the metal, implying that someone or something is hiding the truth from her. What I find particularly interesting about Crisanta’s blindness is how it is represented in her helmet. Crisanta was blinded as an act of penance, much like how the Penitent One took a vow of silence. The Traitor visage, trapped inside the Knot of Three Words, was blinded by the other Holy Guardian Visages to prevent it from witnessing and speaking the truth. | Image courtesy The Game KitchenĪ running theme presented in the DLC is characters who were blinded so that they could not see the truth. Blasphemous True Ending Explained: Blindness Both the traitor Visage and Crisanta were blinded in some way pre-game. I’ll be launching into some spoilers so it’s best if you play the ending for yourself first. If you haven’t completed the true ending yet, check out our guide. The new ending was introduced in the latest DLC, Wounds of Eventide.

The Blasphemous true ending explained a great deal for the players about the High Wills and their function in the world.
